Launch data checklist

This page defines what should be updated first when official or in-game Azur Promilia data becomes available. The goal is to add high-value verified data quickly without mixing in rumors or beta-only assumptions.

AreaPriorityFirst data to collectUpdate targets
KiboHighestOfficial names, habitats, unlock methods, abilities, materials, and map markers. /kibo /tools/kibo-tracker /kibo-locations /tools/interactive-map
Codes and eventsHighestActive codes, rewards, expiration times, event dates, event currency, and shop priorities. /codes /events /tools/update-tracker /tools/daily-checklist
Map and routesHighRegion names, material nodes, Kibo habitats, boss markers, quest starts, shops, and route order. /map /map-markers /tools/map-completion-tracker /regions/resource-routes
Characters and buildsHighKits, roles, elements, weapons, materials, teams, strengths, weaknesses, and testing notes. /characters /characters/build-planner /tier-list /tools/material-planner
Banners and economyHighFeatured pools, rates, pity rules, currencies, free income, banner dates, and reroll value. /banners /currencies /tools/banner-tracker /azur-promilia-f2p-guide

Update flow

  1. Find official or in-game evidence for the data point.
  2. Add the data to the exact database row or topic page first.
  3. Update connected tracker pages, tools, map rows, and related guide pages.
  4. Record the change in page updates, version history, or update tracker if it affects major pages.
  5. Keep source status visible if the data came from beta testing or could change before launch.