Launch data checklist
This page defines what should be updated first when official or in-game Azur Promilia data becomes available. The goal is to add high-value verified data quickly without mixing in rumors or beta-only assumptions.
| Area | Priority | First data to collect | Update targets |
|---|---|---|---|
| Kibo | Highest | Official names, habitats, unlock methods, abilities, materials, and map markers. | /kibo /tools/kibo-tracker /kibo-locations /tools/interactive-map |
| Codes and events | Highest | Active codes, rewards, expiration times, event dates, event currency, and shop priorities. | /codes /events /tools/update-tracker /tools/daily-checklist |
| Map and routes | High | Region names, material nodes, Kibo habitats, boss markers, quest starts, shops, and route order. | /map /map-markers /tools/map-completion-tracker /regions/resource-routes |
| Characters and builds | High | Kits, roles, elements, weapons, materials, teams, strengths, weaknesses, and testing notes. | /characters /characters/build-planner /tier-list /tools/material-planner |
| Banners and economy | High | Featured pools, rates, pity rules, currencies, free income, banner dates, and reroll value. | /banners /currencies /tools/banner-tracker /azur-promilia-f2p-guide |
Update flow
- Find official or in-game evidence for the data point.
- Add the data to the exact database row or topic page first.
- Update connected tracker pages, tools, map rows, and related guide pages.
- Record the change in page updates, version history, or update tracker if it affects major pages.
- Keep source status visible if the data came from beta testing or could change before launch.